Explaining effective playtime
I think the user is looking for commentary on "有效时间," which refers to ball-in-play time. I can provide insights on effective playing time versus total time and reasons for low effective time, like fouls, time-wasting, and referee style. In top leagues, average effective playing time is around 55-60 minutes, with some matches dropping as low as 40 minutes. I should ask the user if they want background, data, or details about tactics and refereeing.Clarifying user request
I need to ask the user what they want: a summary of the match, Mourinho's comments, or an explanation of effective time. I’ll provide context on "有效比赛时间," which means ball-in-play time, typically around 55-58 minutes in UEFA and slightly lower in Liga Portugal. It's rare for this time to drop below 40 minutes; if they mention 20, it might be rhetorical or related to stoppages from fouls, injuries, VAR, or other incidents. I can also touch on team tactics like possession and passing rates.Analyzing match dynamics

Since I don't have up-to-date data, I can't confirm specifics. I could analyze how Benfica had an advantage while Fenerbahçe might have complained about the rhythm and possible time-wasting by the leading side. There may be issues with ball boys, slow restarts, and keeper time.
I can suggest verifying with a stats provider like Opta or Wyscout to check ball-in-play time, fouls, injuries, and minute specifics post-80. It might be worth proposing anti time-wasting measures, like an 8-second GK rule. I should keep the explanation concise.

Sounds like Mourinho is emphasizing game rhythm, and effective time under 20 minutes seems unlikely—probably hyperbolic unless there were severe disruptions. I'll summarize causes and ask the user what they want, keeping it within 4-6 bullet points.
他这是在强调比赛节奏被严重打断。“有效比赛时间”指球在界内实际滚动/对抗的时间,欧洲主流比赛通常在约55–60分钟;低到40分钟都算很差,低到20分钟基本不可能,除非有大规模冲突/长时间VAR/伤停。这句话更像情绪化表达或对执法与节奏的不满。

可能导致“体感有效时间很低”的因素:

想更客观地核实,可以看:
你是想要这场的客观数据对照,还是想聊穆帅这番话背后的战术与执法问题?我可以按你要的角度整理。
